Senior Technical Artist (9 months contract)
Bloober Team SA
Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.
Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?
Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Currently we are looking for:
Senior Technical Artist (9 months contract)
Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!
Below you will find some information on the role:
- Working closely with artists, programmers,
- Creating tools for artist, helping automating creation processes,
- Creating and maintain tools for procedural content generation,
- Researching, developing and maintaining different art pipelines,
- Upholding the most optimized and coherent content.
Feel free to apply if you have:
- Previous experience working in Unreal Engine 5,
- Experience in scripting/programming in HLSL, BP, Python.
- Previous experience in creating tools for artist,
- Previous experience in procedural content generation,
- Previous experience in creating pipelines,
- Experience in profiling and possessing the ability to detect the limitations on performance,
- Excellent communication skills as you will be working with a bunch of artists and other departments,
- Strong problem-solving skills.
Nice to have:
- Experience in C++ and VEX,
- Experience in Houdini,
- Proficiency in Substance Designer,
- Experience with PS5/XBox/NS2.
What do we have to offer:
- earnings fitting to your skills and experience,
- work in a creative environment, in a committed team of game enthusiasts,
- flexible working hours, days off, private healthcare, and working with new technologies,
- remote or onsite work according to your preferences.