Middle Game Engineer
Pełny etat
Our client is one of the world’s largest independent video game developers. They co-develop and support AAA game creation at the highest level and are currently looking for a Middle Game Engineer to join their team. This opportunity is well-suited for a versatile engineer with a generalist profile, strong practical expertise in C/C++, and solid hands-on experience in game development. In this role, the successful candidate will contribute to high-quality game development across multiple platforms, working closely with cross-functional teams and external partners on complex technical challenges. Responsibilities
The company is one of the world’s largest independent video game developers with 80+ shipped titles. They partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level.
Studio size: 200 people.
Platform: PC/Console.
Engine: Unreal Engine 4, proprietary-engines.
- Contribute to game development across gameplay, UI, systems, tools, and platform-specific features
- Write clean, efficient, and maintainable code in C/C++
- Collaborate closely with designers, artists, and other engineers to deliver high-quality features
- Support development and optimization for multiple platforms
- Take ownership of technical tasks from implementation to debugging and polishing
- 3+ years of experience in game development
- Generalist profile with the ability to work across different areas of development
- Deep, practical knowledge of C/C++
- Experience working on multiple platforms
- Fluent English, both written and spoken
- Co-development experience with external partners
- Experience with both Unreal Engine and a proprietary/in-house engine
- Opportunity to work on substantial, high-quality projects in Unreal.
- Competitive compensation package.
- B2B contract
- Hybrid work from the office in Warsaw or remote in Poland
The company is one of the world’s largest independent video game developers with 80+ shipped titles. They partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level.
Studio size: 200 people.
Platform: PC/Console.
Engine: Unreal Engine 4, proprietary-engines.
Oferta pracy dodana 6 dni temu