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Mid / Senior / Principal SDET / Tools Engineer (remote)

Room 8 Studio

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  • Praca zdalna

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Game Development team delivers comprehensive co-development and full-cycle development services. We’ve contributed to some of the industry's biggest titles, including  Call of Duty: Modern Warfare II & III , and partner with many of the world’s leading publishers and developers.

With more than 1,100 professionals across Europe, North America, and South America, we continue to grow while remaining proudly independent.

We are looking for  Mid, Senior, and Principal SDET / Tools Engineers to join the  Core Tools Team working on a large-scale Unreal Engine 5 open-world project.

The Core Tools Team develops and maintains the engineering tools that artists, designers, QA specialists, and developers rely on to create, validate, optimize, and ship content at scale. These tools include editor extensions, asset validation systems, pipeline automation, content-capture frameworks, workflow integrations, and automated testing solutions.

Depending on your level, you'll either contribute to well-defined features, own complex tools and subsystems, or help shape technical direction, architecture, and engineering standards across the team.

For which tasks (responsibilities)?

  • Design, develop, and maintain tools used across the project

  • Build Unreal Engine 5 editor and runtime features using C++

  • Develop Python-based tooling and automation solutions

  • Integrate tools with Perforce, REST APIs, CI/CD pipelines, and internal services

  • Create automated tests and maintain tool quality

  • Participate in code reviews and technical discussions

  • Collaborate closely with artists, designers, QA, gameplay, and engine teams

  • Investigate and solve technical challenges across tools, pipelines, and workflows

  • Contribute to improving engineering processes and development efficiency

Senior and Principal-level engineers will additionally:

  • Drive architecture and technical decisions

  • Mentor engineers and support team growth

  • Define engineering standards and best practices

  • Partner with technical leadership on roadmap planning and technical strategy

What kind of professional are we looking for?

  • Strong modern  C++skills

  • Hands-on experience with  Unreal Engine 5

  • Experience with:

    • Editor plugins

    • Runtime modules

    • Unreal reflection system

    • Slate/UMG or Dear ImGui

    • Subsystems and Actors

    • Editor scripting and automation

  • Python scripting and tooling experience

  • Experience with REST APIs and JSON integrations

  • Familiarity with Perforce workflows

  • Understanding of 3D content pipelines and game production workflows

  • Experience writing automated tests

  • Strong problem-solving skills and ownership mindset

  • Advanced English communication skills

Why do we enjoy working here?

  • Competitive compensation package

  • Opportunity to work on a cutting-edge AAA Unreal Engine 5 project

  • Private medical care

  • Paid time off

  • Professional growth and learning opportunities

  • A collaborative, international environment

  • A team passionate about building world-class games and technology

Oferta pracy dodana 2 dni temu