Hiring Senior VFX Artist at CD PROJEKT RED, Poland 2026
63562 $ / rocznieCD PROJEKT RED
Job Overview
- Company Name: CD PROJEKT RED
- Project: The Witcher 4
- Job Title: Senior VFX Artist
- Employment Type: Full-time
- Location: Warsaw
- Work Model: Hybrid / In-Office (Remote within Europe possible for select candidates)
- Salary Range: 20,100 – 31,790 PLN Gross Monthly
- Experience Level: Senior (Demonstrated AAA experience)
- Core Technology: Unreal Engine (Niagara), PBR, Shaders
- Language Requirement: Proficient Written and Spoken English
Position Overview as Senior VFX Artist
CD PROJEKT RED is looking for a world-class Senior VFX Artist to join our team in the creation of The Witcher 4 , the inaugural title in a bold new saga for the franchise. This is a rare opportunity to help define the visual language of a next-generation RPG using Unreal Engine 5 .
As a Senior Artist, you will be a key contributor to the “Polaris” project, responsible for crafting breathtaking real-time effects that bridge the gap between high-fantasy storytelling and technical performance. We are seeking a professional who balances a masterful artistic eye for motion and composition with the deep technical knowledge required to navigate complex shaders and simulations. If you thrive in a collaborative, high-stakes environment where “good enough” is never the standard, we want to see your work.
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers—this is our mission. CD PROJEKT RED is a studio founded on the belief that video games are a unique form of art capable of delivering profound narrative experiences. We are a global team of “Rebels” who value independence, creative risk-taking, and technical innovation.
Based in Warsaw with a truly international workforce, we offer a culture that encourages curiosity and knowledge-sharing. Whether it’s through our Beyond the Game blog or our internal workshops, we ensure that every team member has the insights and tools they need to evolve alongside our ambitious projects.
Role Overview as Senior VFX Artist
The Senior VFX Artist is a high-impact role within the art department. You will be responsible for the full lifecycle of visual effects—from initial concept and prototyping to final polish and optimization. In The Witcher 4 , VFX are not just decorative; they are essential to environmental storytelling, combat feedback, and cinematic immersion.
You will collaborate across disciplines, working with Gameplay Designers to ensure readability, Level Artists to enhance atmosphere, and Engineers to ensure that your effects remain performant on next-gen hardware. As a Senior member of the team, you will also be expected to own entire systems and contribute to the evolution of our technical workflows.
Key Responsibilities as Senior VFX Artist
Creative Production & Implementation
Real-Time Creation: Design and implement high-quality VFX for gameplay mechanics (magic, combat), environmental atmosphere (weather, ambient life), and cinematic sequences.
Technical Artistry: Build complex materials and shaders within Unreal Engine that adhere to PBR (Physically Based Rendering) standards.
System Ownership: Take full ownership of impactful, self-directed tasks, ensuring that assets meet both the Art Director’s vision and the project’s technical constraints.
Collaboration & Technical Strategy
Cross-Disciplinary Synergy: Partner with Designers and Engineers to identify and solve technical hurdles, ensuring VFX are “stunning yet performant.”
R&D and Innovation: Proactively research and prototype new tools, workflows, and techniques within the Niagara framework to push the boundaries of real-time visuals.
Planning & Estimation: Work closely with Leads and Producers to provide accurate task estimations and align your work with project milestones and schedules.
Mentorship & Feedback
Quality Advocacy: Maintain a sharp eye for detail, composition, and motion, providing constructive feedback to peers and helping to elevate the team’s collective output.
Self-Directed Excellence: Operate with a proactive mindset, managing your time and resources effectively while remaining open to iterative feedback.
Qualifications & Technical Skills as Senior VFX Artist
Professional Requirements
Game Development Track Record: Proven experience in the video game industry, with a deep portfolio specifically highlighting real-time VFX for AAA games.
Unreal Engine Mastery: Advanced skills in Unreal Engine, particularly with the Niagara particle system.
Core Fundamentals: A solid understanding of real-time rendering, lighting, shaders, and PBR workflows.
Simulation & Optimization: Expertise in real-time simulations and the technical knowledge required to profile and optimize effects for console and PC performance.
Preferred (Nice to Have)
Procedural Workflows: Experience with procedural content creation using SideFX Houdini .
Technical Scripting: Familiarity with Blueprints in Unreal Engine for complex VFX triggering and logic.
Application Requirement
Portfolio: A portfolio demonstrating excellence in VFX (motion, timing, color theory, and technical implementation) is mandatory . Applications without a link to a portfolio or demo reel will not be considered.
Benefits & Professional Growth
CD PROJEKT RED is committed to providing an environment where our “Rebels” can thrive both personally and professionally:
Relocation Support: We provide a comprehensive package including flights, a company apartment for your first month, pet relocation, and shipping of belongings. We also handle legalization and tax settlements.
Health & Well-Being: Includes life insurance, a medical expense budget (for those outside Poland), and free mental health support.
Paid Leave: 20 to 26 days of holiday, plus paid sick leave and a unique Menstrual Leave policy (one extra day off per month).
Flexible Life: Flexible start times (8–10 AM CET) and a dog-friendly office.
Professional Growth: Internal workshops, external training budgets, and knowledge-sharing initiatives are standard for every employee.
Studio Perks: Onsite gym with a climbing wall, yoga classes, healthy canteens, and regular social events/gatherings.
Application Process
Portfolio Review: Our VFX leads will evaluate your reel for artistic quality and technical proficiency.
Initial Interview: A discussion with our recruitment team regarding your background and project interests.
Technical Interview: An in-depth conversation with the VFX team about workflows, Unreal Engine, and problem-solving.
Final Stage: Meeting with project leadership and HR to discuss relocation and contract details.